Search graduate:

Linda Zupping

  • Faculty of Architecture
  • Interior Architecture
  • ba
  • Poetical and abstract orienteering game based on Aadam Kaarmas portfolio
  • Tutor(s): Sandra Pihlak and Mihkel Masso
  • UV print on sheet metal
  • 1m x 2m

Hide and seek. Should we always assume that an (art) piece should be made easily findable and readable?

Poetical and abstract orienteering game based on Aadam Kaarmas portfolio. Seven sheet metal pieces are carriers for Aadam’s portfolios each chapter. They are placed and hidden in the urban landscape as checkpoints. There is a map provided in the TASE showroom on a sheet metal sculpture whitch is a starting point for the game. The chapters of the portfolio are therefore foundable either with the help of the map or by accidental passing-by. The metal chapters are rotated on a daily basis and find a new shape as they melt into the city’s elements and details of streets and parks. On the final checkpoint You can find Aadam’s personal contact info as a reward. You have found him.